Advanced Java Game Programming

Advanced Java Game Programming
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Advanced Java Game Programming Description

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Advanced Java Game Programming teaches you how to generate games on computer and the World wide web making use of the most recent tactics in programming language Java. Whilst other Java programming books focus on Java game introductory material, this book covers game programming for experienced Java developers. David Wallace Croft, founder of the Game Developers Java Users Group (GameJUG), has collected a library open source reusable Thurs Swing animation engine that makes it possible for developers to use these methods and get new games very rapidly. With the open source game library also includes a reusable game deployment framework and a library in multi-player network with the capacity of the tunnel HTTP firewall for applets. All code is open source, which includes such games. The animation has been thoroughly tested and optimized in the environment and Swing Croft explains clearly how the code works in detail. The graphics and audio libraries employed in the examples are public and can also use Advanced Java Game Programming

\n\nAdvanced Java Game Programming Ebook

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