OpenGL Game Programming w/CD (Prima Tech’s Game Development)

OpenGL Game Programming w/CD (Prima Tech's Game Development)
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OpenGL Game Programming w/CD (Prima Tech’s Game Development) Description

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OpenGL is a programming interface (API) that exposes hardware functions required to develop pc graphics. Unlike Microsoft’s Direct3D, which only works on Windows, OpenGL works on all platforms. OpenGL Game Programming is a complete guide to game development with OpenGL graphics API. Myriad examples are included to demonstrate different concepts such as color, texture mapping, blending, lighting, coordinate transforms, 3D modeling, collisions, and a number of other key concepts involved in game development. It also covers how to integrate non-Microsoft DirectX graphics for OpenGL games so that users can incorporate sounds, music and networking. Teach users how to use OpenGL to produce dynamic environments and 3D effects for use in game development, this book covers all the bases so that users can program the OpenGL API to its full prospective. Anybody interested in game development is the data contained in this book OpenGL Game Programming w/CD (Prima Tech’s Game Development)

\n\nOpenGL Game Programming w/CD (Prima Tech’s Game Development) Ebook

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