Tricks of the Windows Game Programming Gurus

Tricks of the Windows Game Programming Gurus
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Tricks of the Windows Game Programming Gurus Description

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Tricks of the 3D Game Programming Gurus do game programmers to a greater level of programming and teaching them the most recent technologies and tools: DirectX, 3D acceleration, artificial intelligence, and explains, in detail, 3D algorithms, including texture mapping and lighting. New from video guru bestseller gives André Lamothe, Tricks of the Windows Game Programming Gurus a tour of an amazing wealth of technology in today’s video game programming for the Microsoft gaming platform DirectX. Filled with enjoyable and challenging code examples in C, this book puts a high level as a tutorial to get began with game programming and will surely earn a location on the shelf of a game developer (or aspiring) working . The incredibly wealthy detail in this book of nearly all aspects of game development on the DirectX platform is what differentiates it from other departments. The author, a really legendary game programmer, transmits his technical information with a sense of the author Tricks of the Windows Game Programming Gurus

\n\nTricks of the Windows Game Programming Gurus Ebook

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